Fill Animations


Fill animations can be used to fill up or down images.


This animation clip has the following properties:

  • Fill Method: Horizontal, Vertical, Radial 90 / 180 / 360. Choose the way the image will fill
  • Fill Origin: Depending on the method, choose your fill origin
  • Clockwise: If the Method is radial, choose the direction of the fill

Additional information

  • Elements that are affected by a fill clip are automatically enabled at the beginning of the clip
  • If the last value of your curve is 0, the affected element will automatically have its game object disabled at the end of the clip


Next: Alpha Fading